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Gnomoria
Gnomoria





gnomoria gnomoria

There won't beĪny other dependencies so ports to Linux and Mac will be just a matter of compilation on these systems. Odd choice for a game but for me it's the library I work with for over 10 years now.

Gnomoria 64 Bit#

The game is a multi threaded 64 bit application written in C++ using QT 5.9. Production which will be in the base game. My personal motivation here is having a working DF clone and be able to tinker with it.įor now I will stay very close to how Gnomoria plays and feels. The renderer is way faster than the first attempt, I read alot on path findingĪnd implemented a first working one and some other stuff that showed me I probably can do it. People being able to patch the assembly, I looked at it again and got a bit more When I saw the demands for open sourcing the game and hopes for In 2014 I had experimented with rendering a world with Gnomoria graphics.īut soon had forgotten about it. And lets be honest it'sīut enough of the babbling. Watch steam sales numbers to see if you can provide food for your family.

gnomoria

Many people say heĪbandoned the game but I think that's quite arrogant to say if you have a job and don't have to But the creator of Gnomoria decidedįor personal reasons he doesn't have the resources to keep working on it. Now that wouldn'tīe that bad if there was a dev still actively working on it. With about 40 to 50 gnomes, there are some crashes and a couple other bugs. Gnomoria while pretty good also has some shortcommings. So isn't that enough of a game and why would I want to attempt to rewrite it? In my opinion Gnomoria is one of the better Dwarf Fortress clones.







Gnomoria